Crash · Multiplayer · Playable preview

Hypnofrog

Twelve flies land on a pond everyone shares. A frog watches from the rock in the middle and eats them beat by beat, and one public multiplier climbs for everyone still in. Your bet lives on a fly — and dies with it. You can switch to another fly while yours is alive, up to three times, in front of the whole room. Then the frog goes into a FRENZY: its eyes turn white and it sucks every fly still alive into its mouth, ending the round for everyone. Cash out before the tongue.

Live preview — free play, real rounds, bots in the room

Virtual balance has no cash value · simulated participants marked [BOT] · open full screen

Game facts

Game type
Crash · multiplayer · shared targets
Theoretical RTP
97% configurable
Max reachable multiplier
927.71x 1000x configured cap
Volatility
High
Shared round (median)
31.3s max 39s
Fly multiplier P50 / P90
1.9x / 8.2x
Flies reaching 2x
47.5%
Flies reaching 10x
9.5%
Positions per player
up to 3 open at once, unlimited per round
Mid-round entry
yes, at the live ladder value
Fly switch
up to 3 per position, free, public one expires every 8 beats
Languages
EN · ES
Devices
Mobile-first · iframe

Per-fly distribution figures are measured over 60,000 simulated rounds (720,000 flies) of the generator at the default 97% theoretical RTP; the median round length over 300,000 rounds. A fly eaten early lives less than the shared round; switching flies changes which fly you are on, never the odds. Rounding and payout limits apply to paid returns. Simulation results are not certification or a guarantee of individual returns.

How it works

01

Pick a fly

Tap a fly and place a stake on it — before the launch, or while the round runs, at the live ladder value. Everyone sees how many players, and how much, sit on each fly. Up to three positions open at once.

02

Watch the frog feed

Beat by beat the tongues take flies and the shared multiplier steps up. If your fly is eaten, your bet is gone. If you see it coming, switch to a live fly — up to three times, one switch expiring every eight beats.

03

Cash out before the frenzy

Tap to cash out at the current ladder value, any time. Wait too long and a tongue takes your fly — or the frog goes into a frenzy and sucks the whole pond in at once.

What makes it different

Switching is a social move, not a math move

A switch never changes your expected return — every fly carries the same odds. It changes which story you are in: follow the crowd, leave it, or jump off a fly that just got crowded. Every migration is shown to the whole room as it happens.

Shared targets, visible crowds

Flies are shared objects: several players sit on the same one, and everyone sees the count and the stake on each. Demo participants marked [BOT] are simulated, not acquired users.

A public ladder that only climbs

The multiplier at every beat is known in advance and identical for every fly. What is random is which flies survive and when the frenzy comes — not how much a beat is worth.

Provably fair, per fly and per switch

The round seed is committed before betting opens and revealed after. Every fly's fate and the frenzy's beat are derived from it; every switch is recorded in the command ledger at the beat it reached the server, so a round can be re-derived end to end.

For operators

Run Hypnofrog in your casino

Same RGS model and the same signed seamless-wallet API as the rest of the portfolio. RTP configurable per operator. Playable preview, not yet certified; operator-specific integration and testing are required before real-money launch.