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Run a demo

Updated 8 October 2026

The demos are public and need no account. They run on the production game server, in rooms with virtual credit. This page is for whoever presents the games: to a room of operators, in a call, or just to themselves.

Before you start

  • Each page load is a new demo player with 1,000.00 in virtual credit. Reloading the page starts over, and two browser tabs are two players.
  • Some players in a demo room are simulated. Simulated participants and their chat lines are marked [BOT]. They exist only in demo rooms: a real-money room has neither.
  • The named host in the feed is the game's narrator, in every room. It comments on what has already happened, never on what is about to, and it never plays.
  • Language: English or Spanish; the game switches between them in play.
  • Loading: Diamond Hands, Big Fish and Hypnofrog draw in 3D. On a phone or a slow connection the first load takes a few seconds. In Big Fish the button that drops a fish stays grey until the models have loaded.
  • "Reconnecting" means the server is restarting for an update. The game reconnects by itself when the server is back, and the demo balance starts again from 1,000.00.
  • The same generator runs in demo and real-money rooms. A demo round is a real round, played for points.

The three-minute tour

Pick one game — God Candle shows the most in the least time — and do these five things.

  1. Bet before the launch, then cash out while the round runs. The payout is the stake times the multiplier at the moment the server receives the cash-out.
  2. Enter again while the round runs. A position opened mid-round starts from 1.00x relative to its entry and breaks even at about 1.03x: that spread is where the margin is taken on a mid-round entry. Up to three positions can be open at once.
  3. Set an automatic exit — take profit, and in God Candle also stop loss — and look away. The server executes it inside the game loop, at every tick.
  4. Use the welcome free bet. Next to the stake chips there is a Free bet chip: a 10-point bet whose stake is ours, with the payout capped at 20 times the stake. The balance does not move when it goes in.
  5. Open the provably-fair panel from the menu after a round. It shows the seed that was committed before betting opened, now revealed, and the game's own check that the two match.

Two more moments happen by themselves, and are worth pointing at:

  • Everyone sees everyone. Every entry and exit in the room appears live, on the playfield and in the feed. Watching other players leave is part of the decision.
  • The early-churn tip. After five bets closed without a single cash-out, the game shows a short tip that does not interrupt play. Inside an operator's lobby the same moment also reaches the operator as a signal, and the operator decides what to do with it.

Game by game

God Candle — open the demo

  • The chart rises and falls, below 1.00x too. Show a cash-out below the entry: cutting a loss is a decision here, on top of "how long do I hold".
  • Show a mid-round entry, with its break-even mark at about 1.03x.
  • Show take profit and stop loss on the same position.

Diamond Hands — open the preview

  • The multiplier only climbs, one clean stab at a time, and the stabs come faster and faster. The odds of each stab do not change: only the time to decide shrinks.
  • The hand and the knife are presentation. The game state is only the multiplier.

Big Fish — open the demo

  • Every bet is a fish with its own fate. Drop two or three, and watch one get eaten while the others keep growing.
  • The whale ends the round for every fish still in the water.
  • Fish can be dropped while the round runs, with no spread: the margin sits in each fish.

Hypnofrog — open the preview

  • Tap a fly to put a position on it. The multiplier climbs a public ladder, known in advance and the same for every fly.
  • Drag a position's token onto another live fly to switch. Switching is free, up to three times per position, and the whole table sees it.
  • The frog's frenzy ends the round for everyone: its eyes turn white and it sucks every fly still alive into its mouth.

What the demo does not show

  • Money. The demo wallet is ours, in points. Real money goes through the operator's wallet with signed calls, as described in the integration guide.
  • Operator configuration. RTP, limits, currency and the responsible-gaming controls are set per room and per operator.
  • Real-money promotions. Free bets exist in demo rooms only. What exists for real money today is the per-player opt-out that every promotion will obey; the promotion API for operators comes next.

Sharing a demo

The links above can be sent as they are, and every game page of this site shows the demo in a frame. The in-game check of commit and chain works in every room. The public page that re-derives a single round does not work for demo rounds: demo rooms keep their rounds in memory, and only the rounds of persistent rooms are stored. See Provably fair.